dawn-cmake/src/dawn
Loko Kung 6d9b322958 Adds new BlobCache "re-declaration" of PersistentCache.
- Note: goal is to merge the two into the same class, but to avoid breaking/fixing the current D3D12 shader caching, introducing a new one, and will merge the old one later on.
- Adds instance of BlobCache to the Instance, and passthrough for the Device to get to it. (We want the cache to be at the Instance so that eventually different devices can still use the cache (assuming same isolation key)).

Bug: dawn:549
Change-Id: Ib7c82a439f32b306f0cccd3db424fb0e427a90a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86400
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-20 23:56:25 +00:00
..
common Ignore remaining explicit warnings. 2022-04-20 18:24:15 +00:00
fuzzers Fix runtime/int issues. 2022-04-20 02:05:24 +00:00
native Adds new BlobCache "re-declaration" of PersistentCache. 2022-04-20 23:56:25 +00:00
node Fix runtime/int issues. 2022-04-20 02:05:24 +00:00
platform Fix runtime/int issues. 2022-04-20 02:05:24 +00:00
samples Fixup readability/casting lint issues 2022-04-20 19:02:29 +00:00
tests Check GLFW window creation before discovering GL adapters 2022-04-20 20:56:15 +00:00
utils Ignore BindingLayoutEntryInitializationHelper for runtime/explicit. 2022-04-20 16:27:35 +00:00
wire Fix build/include_what_you_use 2022-04-20 00:58:34 +00:00
BUILD.gn tint->dawn: Move src/include -> include 2022-02-04 18:18:18 +00:00
CMakeLists.txt Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00
CPPLINT.cfg Fixup readability/casting lint issues 2022-04-20 19:02:29 +00:00
OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00