dawn-cmake/test/intrinsics/gen/textureStore
Stephen White 0ff3050c6c GLSL: a grab bag of texture fixes.
Use imageSize() on images, not textureSize().
In GLSL, the LOD parameter to textureSize() is mandatory for
sampled textures, so emit a default 0 if not supplied. (Also, don't pack
the level into the coords argument; that's an HLSLism.)
GLSL returns the array size of array textures in the final component
of textureSize(); remove it for WGSL.
Write the subtype of storage images correctly (uimage*, iimage*, etc).
This required a bit of cleanup to move "writeonly" ahead of subtype
emission.

Bug: tint:1298
Change-Id: Ica1cec0f833a9b684143c8b0cf6d090fb511a7d2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70140
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-11-19 19:06:23 +00:00
..
0af6b5.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
0af6b5.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
0af6b5.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
0af6b5.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
0af6b5.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
0af6b5.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
0c3dff.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
0c3dff.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
0c3dff.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
0c3dff.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
0c3dff.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
0c3dff.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
1bbd08.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
1bbd08.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
1bbd08.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1bbd08.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1bbd08.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
1bbd08.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
1c02e7.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
1c02e7.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
1c02e7.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1c02e7.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1c02e7.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
1c02e7.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2ac6c7.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2ac6c7.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
2ac6c7.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2ac6c7.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2ac6c7.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
2ac6c7.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2eb2a4.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2eb2a4.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
2eb2a4.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2eb2a4.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2eb2a4.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
2eb2a4.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2ed2a3.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2ed2a3.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
2ed2a3.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2ed2a3.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2ed2a3.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
2ed2a3.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
3a52ac.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
3a52ac.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
3a52ac.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
3a52ac.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
3a52ac.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
3a52ac.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
3bb7a1.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
3bb7a1.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
3bb7a1.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
3bb7a1.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
3bb7a1.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
3bb7a1.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
3bec15.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
3bec15.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
3bec15.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
3bec15.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
3bec15.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
3bec15.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
4fc057.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
4fc057.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
4fc057.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
4fc057.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
4fc057.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
4fc057.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
5a2f8f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
5a2f8f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
5a2f8f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
5a2f8f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
5a2f8f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
5a2f8f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
05ce15.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
05ce15.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
05ce15.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
05ce15.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
05ce15.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
05ce15.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6b75c3.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6b75c3.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
6b75c3.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6b75c3.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6b75c3.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
6b75c3.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6b80d2.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6b80d2.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
6b80d2.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6b80d2.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6b80d2.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
6b80d2.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6cff2e.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6cff2e.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
6cff2e.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6cff2e.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6cff2e.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
6cff2e.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6da692.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
6da692.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
6da692.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6da692.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
6da692.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
6da692.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
7cec8d.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
7cec8d.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
7cec8d.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
7cec8d.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
7cec8d.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
7cec8d.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
7f7fae.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
7f7fae.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
7f7fae.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
7f7fae.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
7f7fae.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
7f7fae.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
8e0479.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
8e0479.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
8e0479.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
8e0479.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
8e0479.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
8e0479.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
8f71a1.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
8f71a1.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
8f71a1.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
8f71a1.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
8f71a1.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
8f71a1.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
9a3ecc.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
9a3ecc.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
9a3ecc.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
9a3ecc.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
9a3ecc.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
9a3ecc.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
9d9cd5.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
9d9cd5.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
9d9cd5.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
9d9cd5.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
9d9cd5.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
9d9cd5.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
9e3ec5.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
9e3ec5.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
9e3ec5.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
9e3ec5.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
9e3ec5.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
9e3ec5.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
22d955.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
22d955.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
22d955.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
22d955.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
22d955.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
22d955.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
26bf70.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
26bf70.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
26bf70.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
26bf70.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
26bf70.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
26bf70.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
32f368.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
32f368.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
32f368.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
32f368.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
32f368.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
32f368.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
38e8d7.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
38e8d7.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
38e8d7.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
38e8d7.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
38e8d7.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
38e8d7.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
064c7f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
064c7f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
064c7f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
064c7f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
064c7f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
064c7f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
77c0ae.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
77c0ae.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
77c0ae.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
77c0ae.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
77c0ae.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
77c0ae.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
83bcc1.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
83bcc1.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
83bcc1.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
83bcc1.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
83bcc1.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
83bcc1.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
331aee.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
331aee.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
331aee.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
331aee.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
331aee.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
331aee.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
441ba8.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
441ba8.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
441ba8.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
441ba8.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
441ba8.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
441ba8.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
682fd6.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
682fd6.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
682fd6.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
682fd6.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
682fd6.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
682fd6.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
752da6.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
752da6.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
752da6.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
752da6.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
752da6.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
752da6.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
805dae.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
805dae.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
805dae.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
805dae.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
805dae.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
805dae.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2796b4.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
2796b4.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
2796b4.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2796b4.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
2796b4.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
2796b4.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
31745b.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
31745b.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
31745b.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
31745b.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
31745b.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
31745b.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
60975f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
60975f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
60975f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
60975f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
60975f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
60975f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
068641.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
068641.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
068641.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
068641.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
068641.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
068641.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
102722.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
102722.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
102722.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
102722.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
102722.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
102722.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
731349.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
731349.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
731349.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
731349.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
731349.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
731349.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
804942.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
804942.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
804942.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
804942.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
804942.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
804942.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
872747.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
872747.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
872747.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
872747.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
872747.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
872747.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
969534.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
969534.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
969534.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
969534.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
969534.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
969534.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ac67aa.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ac67aa.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
ac67aa.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ac67aa.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ac67aa.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
ac67aa.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
b706b1.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
b706b1.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
b706b1.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
b706b1.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
b706b1.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
b706b1.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
bbcb7f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
bbcb7f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
bbcb7f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
bbcb7f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
bbcb7f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
bbcb7f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
be6e30.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
be6e30.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
be6e30.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
be6e30.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
be6e30.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
be6e30.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
bf775c.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
bf775c.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
bf775c.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
bf775c.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
bf775c.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
bf775c.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
c5af1e.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
c5af1e.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
c5af1e.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
c5af1e.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
c5af1e.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
c5af1e.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
c863be.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
c863be.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
c863be.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
c863be.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
c863be.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
c863be.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
d73b5c.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
d73b5c.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
d73b5c.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
d73b5c.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
d73b5c.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
d73b5c.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
dd7d81.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
dd7d81.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
dd7d81.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
dd7d81.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
dd7d81.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
dd7d81.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
dde364.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
dde364.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
dde364.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
dde364.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
dde364.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
dde364.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
e885e8.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
e885e8.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
e885e8.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
e885e8.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
e885e8.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
e885e8.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
eb78b9.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
eb78b9.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
eb78b9.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
eb78b9.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
eb78b9.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
eb78b9.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
eb702f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
eb702f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
eb702f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
eb702f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
eb702f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
eb702f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ee6acc.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ee6acc.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
ee6acc.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ee6acc.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ee6acc.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
ee6acc.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ef9f2f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ef9f2f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
ef9f2f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ef9f2f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
ef9f2f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
ef9f2f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
f8dead.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
f8dead.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
f8dead.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
f8dead.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
f8dead.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
f8dead.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
f9be83.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
f9be83.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
f9be83.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
f9be83.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
f9be83.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
f9be83.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
fb9a8f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
fb9a8f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
fb9a8f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
fb9a8f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
fb9a8f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
fb9a8f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
fbf53f.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
fbf53f.wgsl.expected.glsl GLSL: a grab bag of texture fixes. 2021-11-19 19:06:23 +00:00
fbf53f.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
fbf53f.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
fbf53f.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
fbf53f.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00