..
compute_boids.wgsl
tests: Stop using the [[block]] attribute
2021-12-09 15:45:03 +00:00
compute_boids.wgsl.expected.glsl
glsl: Always emit structures
2021-12-09 15:45:03 +00:00
compute_boids.wgsl.expected.hlsl
Reland "HLSL: force FXC to never unroll loops"
2021-11-25 18:44:50 +00:00
compute_boids.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
compute_boids.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
compute_boids.wgsl.expected.wgsl
tests: Stop using the [[block]] attribute
2021-12-09 15:45:03 +00:00
cube.wgsl
tests: Stop using the [[block]] attribute
2021-12-09 15:45:03 +00:00
cube.wgsl.expected.glsl
glsl: Always emit structures
2021-12-09 15:45:03 +00:00
cube.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
cube.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
cube.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
cube.wgsl.expected.wgsl
tests: Stop using the [[block]] attribute
2021-12-09 15:45:03 +00:00
function.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
function.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
function.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
function.wgsl.expected.msl
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
function.wgsl.expected.spvasm
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
function.wgsl.expected.wgsl
ast: Support non-literal workgroup_size parameters
2021-05-19 13:40:08 +00:00
simple.wgsl
test: Move misc sample shaders to test/samples
2021-05-18 08:51:48 +00:00
simple.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
simple.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
simple.wgsl.expected.wgsl
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
simple_vertex.spvasm
test: Move misc sample shaders to test/samples
2021-05-18 08:51:48 +00:00
simple_vertex.spvasm.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
simple_vertex.spvasm.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple_vertex.spvasm.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
simple_vertex.spvasm.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
simple_vertex.spvasm.expected.wgsl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
triangle.wgsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
triangle.wgsl.expected.glsl
GLSL: add .expected.glsl files for all tests.
2021-11-16 15:15:36 +00:00
triangle.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
triangle.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
triangle.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
triangle.wgsl.expected.wgsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00