CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez c6a73298c4 BUILD.gn: Directly depend on spvtools targets
Spvtools recently added support for the vkdebuginfo instructions,
causing roll failures since Tint build files didn't generate the
headers for them. Instead of adding more generator stuff in Tint's
BUILD.gn files, this commit removes everything in favor of directly
referencing spvtools' targets.

In follow-up work, the references to spvtools_internal_config will
be changed to a more narrowly scoped target so that spvtools'
warning suppressions don't get propagated to Tint.

Bug:chromium:1228274

Change-Id: I5e28c9cd978afd3cfbc941c09decf5a6e7e1554a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58840
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-20 12:34:00 +00:00
.vscode vscode/tasks.json: Be explicit about using 'cmd' 2021-07-19 18:55:39 +00:00
build_overrides Remove obsolete GN config 2021-01-18 15:25:23 +00:00
docs sem: Add CompoundStatement 2021-07-14 09:44:41 +00:00
fuzzers Remove stray print in generate_wgsl_corpus.py 2021-07-20 11:14:50 +00:00
include/tint Remove TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 macro 2021-07-19 14:54:19 +00:00
infra/config [realms] Use LUCI realms on 100% of builds. 2021-07-14 14:52:02 +00:00
kokoro test-runner: Don't print PASS rows by default 2021-06-29 13:10:25 +00:00
samples transform: Add a debug flag to dump WGSL 2021-07-15 20:24:38 +00:00
src BUILD.gn: Directly depend on spvtools targets 2021-07-20 12:34:00 +00:00
test Add support for converting bool to other types 2021-07-19 17:35:39 +00:00
third_party Implement AST fuzzer 2021-07-13 12:01:25 +00:00
tools tools: Fix test-runner --filter flag on windows 2021-07-19 14:47:39 +00:00
.clang-format Initial commit 2020-03-02 15:47:43 -05:00
.gitignore Add spirv-tools fuzzer 2021-06-24 18:10:46 +00:00
.gn Get `gn gen --check` actually working in repo 2021-04-21 19:05:14 +00:00
AUTHORS Add spirv-tools fuzzer 2021-06-24 18:10:46 +00:00
BUILD.gn BUILD.gn: Remove the temporary group with Dawn migrated. 2021-03-17 07:41:03 +00:00
CMakeLists.txt Implement AST fuzzer 2021-07-13 12:01:25 +00:00
CMakeSettings.json Add CMakeSettings.json with convenient defaults 2021-03-16 18:52:53 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Add a style guide 2021-04-08 15:10:47 +00:00
CPPLINT.cfg Adding PRESUBMIT.py with a bunch of checks turned on 2020-06-03 13:41:41 +00:00
DEPS Roll spirv-tools and spirv-headers 2021-07-15 20:03:06 +00:00
Doxyfile Implement AST fuzzer 2021-07-13 12:01:25 +00:00
LICENSE Initial commit 2020-03-02 15:47:43 -05:00
OWNERS Add an OWNERS file 2021-03-08 16:07:55 +00:00
PRESUBMIT.py Add language check 2020-11-16 15:01:27 +00:00
README.md Proposed process for experimental extensions 2021-04-27 17:55:07 +00:00
standalone.gclient Convert dependency management to using gclient 2020-03-05 15:58:27 +00:00
tint_overrides_with_defaults.gni Change the default for BUILD.gn to build all the modules 2020-07-30 18:44:04 +00:00

README.md

Tint

Tint is a compiler for the WebGPU Shader Language (WGSL).

This is not an officially supported Google product.

Requirements

  • Git
  • CMake (3.10.2 or later)
  • Ninja (or other build tool)
  • Python, for fetching dependencies
  • depot_tools in your path

Build options

  • TINT_BUILD_SPV_READER : enable the SPIR-V input reader (off by default)
  • TINT_BUILD_WGSL_READER : enable the WGSL input reader (on by default)
  • TINT_BUILD_SPV_WRITER : enable the SPIR-V output writer (on by default)
  • TINT_BUILD_WGSL_WRITER : enable the WGSL output writer (on by default)
  • TINT_BUILD_FUZZERS : enable building fuzzzers (off by default)

Building

Tint uses Chromium dependency management so you need to install depot_tools and add it to your PATH.

Getting source & dependencies

# Clone the repo as "tint"
git clone https://dawn.googlesource.com/tint tint
cd tint

# Bootstrap the gclient configuration
cp standalone.gclient .gclient

# Fetch external dependencies and toolchains with gclient
gclient sync

Compiling using CMake + Ninja

mkdir -p out/Debug
cd out/Debug
cmake -GNinja ../..
ninja # or autoninja

Compiling using CMake + make

mkdir -p out/Debug
cd out/Debug
cmake ../..
make # -j N for N-way parallel build

Compiling using gn + ninja

mkdir -p out/Debug
gn gen out/Debug
autoninja -C out/Debug

Fuzzers on MacOS

If you are attempting fuzz, using TINT_BUILD_FUZZERS=ON, the version of llvm in the XCode SDK does not have the needed libfuzzer functionality included.

The build error that you will see from using the XCode SDK will look something like this:

ld: file not found:/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/11.0.0/lib/darwin/libclang_rt.fuzzer_osx.a

The solution to this problem is to use a full version llvm, like what you would get via homebrew, brew install llvm, and use something like CC=<path to full clang> cmake .. to setup a build using that toolchain.

Checking [chromium-style] issues in CMake builds

The gn based work flow uses the Chromium toolchain for building in anticipation of integration of Tint into Chromium based projects. This toolchain has additional plugins for checking for style issues, which are marked with [chromium-style] in log messages. This means that this toolchain is more strict then the default clang toolchain.

In the future we will have a CQ that will build this work flow and flag issues automatically. Until that is in place, to avoid causing breakages you can run the [chromium-style] checks using the CMake based work flows. This requires setting CC to the version of clang checked out by gclient sync and setting the TINT_CHECK_CHROMIUM_STYLE to ON.

mkdir -p out/style
cd out/style
cmake ../..
CC=../../third_party/llvm-build/Release+Asserts/bin/clang cmake -DTINT_CHECK_CHROMIUM_STYLE=ON ../../ # add -GNinja for ninja builds

Issues

Please file any issues or feature requests at https://bugs.chromium.org/p/tint/issues/entry

Contributing

Please see the CONTRIBUTING and CODE_OF_CONDUCT files on how to contribute to Tint.

Tint has a process for supporting experimental extensions.