dawn-cmake/test/shader_io/fragment_output_builtins.wgsl

10 lines
161 B
WebGPU Shading Language

[[stage(fragment)]]
fn main1() -> [[builtin(frag_depth)]] f32 {
return 1.0;
}
[[stage(fragment)]]
fn main2() -> [[builtin(sample_mask)]] u32 {
return 1u;
}