dawn-cmake/test/shader_io/fragment_output_builtins_st...

10 lines
207 B
WebGPU Shading Language

struct FragmentOutputs {
[[builtin(frag_depth)]] frag_depth : f32;
[[builtin(sample_mask)]] sample_mask : u32;
};
[[stage(fragment)]]
fn main() -> FragmentOutputs {
return FragmentOutputs(1.0, 1u);
}