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Due to significant performance regressions on Intel Gen11 Graphics, temporarily disable use of the D3D12 Render Pass API until a workaround infrastructure can be implemented. Bug: dawn:310 Change-Id: I994a2c2a0f6a3b61c48b083c73d6e0d3f8910dfa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14663 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <brandon1.jones@intel.com>