dawn-cmake/src/dawn/native/InternalPipelineStore.cpp
dan sinclair 41e4d9a34c Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format
between Dawn and Tint. The major changes are tabs are 4 spaces, lines
are 100 columns and namespaces are not indented.

Bug: dawn:1339
Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-01 14:40:55 +00:00

38 lines
1.3 KiB
C++

// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/native/InternalPipelineStore.h"
#include <unordered_map>
#include "dawn/native/ComputePipeline.h"
#include "dawn/native/Device.h"
#include "dawn/native/RenderPipeline.h"
#include "dawn/native/ShaderModule.h"
namespace dawn::native {
class RenderPipelineBase;
class ShaderModuleBase;
InternalPipelineStore::InternalPipelineStore(DeviceBase* device)
: scratchStorage(device, wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Storage),
scratchIndirectStorage(
device,
wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Indirect | wgpu::BufferUsage::Storage) {}
InternalPipelineStore::~InternalPipelineStore() = default;
} // namespace dawn::native