mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-28 22:45:53 +00:00
A compact, dynamically sized, vector of bits. Bug: tint:1613 Change-Id: Ida10d1bdedad48dd4c2ab7908732f328b4b96055 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96544 Reviewed-by: dan sinclair <dsinclair@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
103 lines
3.0 KiB
C++
103 lines
3.0 KiB
C++
// Copyright 2022 The Tint Authors.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef SRC_TINT_UTILS_BITSET_H_
|
|
#define SRC_TINT_UTILS_BITSET_H_
|
|
|
|
#include <stdint.h>
|
|
|
|
#include "src/tint/utils/vector.h"
|
|
|
|
namespace tint::utils {
|
|
|
|
/// Bitset is a dynamically sized, vector of bits, packed into integer words.
|
|
/// Bits can be individually read and written using the index operator.
|
|
///
|
|
/// Bitset will fit at least `N` bits internally before spilling to heap allocations.
|
|
template <size_t N = 0>
|
|
class Bitset {
|
|
/// The integer word type used to hold the bits
|
|
using Word = size_t;
|
|
/// Number of bits per word
|
|
static constexpr size_t kWordBits = sizeof(Word) * 8;
|
|
|
|
/// Number of words required to hold the number of bits
|
|
static constexpr size_t NumWords(size_t num_bits) {
|
|
return ((num_bits + kWordBits - 1) / kWordBits);
|
|
}
|
|
|
|
public:
|
|
/// Constructor
|
|
Bitset() = default;
|
|
|
|
/// Destructor
|
|
~Bitset() = default;
|
|
|
|
/// Accessor for a single bit
|
|
struct Bit {
|
|
/// The word that contains the bit
|
|
Word& word;
|
|
/// A word with a single bit set, which masks the targetted bit
|
|
Word const mask;
|
|
|
|
/// Assignment operator
|
|
/// @param value the new value for the bit
|
|
/// @returns this Bit so calls can be chained
|
|
const Bit& operator=(bool value) const {
|
|
if (value) {
|
|
word = word | mask;
|
|
} else {
|
|
word = word & ~mask;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
/// Conversion operator
|
|
/// @returns the bit value
|
|
operator bool() const { return (word & mask) != 0; }
|
|
};
|
|
|
|
/// @param new_len the new size of the bitmap, in bits.
|
|
void Resize(size_t new_len) {
|
|
vec_.Resize(NumWords(new_len));
|
|
|
|
// Clear any potentially set bits that are in the top part of the word
|
|
if (size_t high_bit = new_len % kWordBits; high_bit > 0) {
|
|
vec_.Back() &= (static_cast<Word>(1) << high_bit) - 1;
|
|
}
|
|
|
|
len_ = new_len;
|
|
}
|
|
|
|
/// @return the number of bits in the bitset.
|
|
size_t Length() const { return len_; }
|
|
|
|
/// Index operator
|
|
/// @param index the index of the bit to access
|
|
/// @return the accessor for the indexed bit
|
|
Bit operator[](size_t index) {
|
|
auto& word = vec_[index / kWordBits];
|
|
auto mask = static_cast<Word>(1) << (index % kWordBits);
|
|
return Bit{word, mask};
|
|
}
|
|
|
|
private:
|
|
Vector<size_t, NumWords(N)> vec_;
|
|
size_t len_ = 0;
|
|
};
|
|
|
|
} // namespace tint::utils
|
|
|
|
#endif // SRC_TINT_UTILS_BITSET_H_
|