CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
d75f7c02ce
We do query resetting for each query commands outside render pass, whether they're rewritten or not, so no longer need to track their availability on command encoder. The availability on query set is enough for resolving sparse queries. But we still need to track query availability on render pass for query rewrite checking and query resetting per render pass. Because reset command must be called outside render pass, we need to reset them together before the beginning render pass based that. Add availability tracking on pass resource usage tracker (we only need it on render pass ) to facilitate use it in Vulkan backend. Bug: dawn:434 Change-Id: Ie1b413ff54f62f3b84fe612e4abe45872c387e81 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45440 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com> |
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generator | ||
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src | ||
third_party | ||
tools/memory/asan | ||
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AUTHORS | ||
BUILD.gn | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
DEPS | ||
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LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
README.chromium | ||
README.md | ||
codereview.settings | ||
dawn.json | ||
dawn_wire.json |
README.md
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.