18 lines
808 B
HLSL
18 lines
808 B
HLSL
SKIP: FAILED
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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void f() {
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vector<float16_t, 2> v2 = vector<float16_t, 2>(((float16_t(1.0h) + float16_t(2.0h))).xx);
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vector<float16_t, 3> v3 = vector<float16_t, 3>(((float16_t(1.0h) + float16_t(2.0h))).xxx);
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vector<float16_t, 4> v4 = vector<float16_t, 4>(((float16_t(1.0h) + float16_t(2.0h))).xxxx);
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}
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FXC validation failure:
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D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(7,10-18): error X3000: syntax error: unexpected token 'float16_t'
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D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(8,10-18): error X3000: syntax error: unexpected token 'float16_t'
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D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(9,10-18): error X3000: syntax error: unexpected token 'float16_t'
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