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For HLSL, use the new NumWorkgroupsFromUniform transform, and expose the binding point to use for the generated uniform as a backend option. The MSL mapping is trivial, and it was already implemented for WGSL and SPIR-V. Bug: tint:752 Change-Id: I4bd37b5d26181629d72b152fe064a60caf8ecdc5 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63962 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
13 lines
382 B
Markdown
13 lines
382 B
Markdown
# Tint changes during Origin Trial
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## Changes for M95
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### New Features
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* The size of an array can now be defined using a non-overridable module-scope constant
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* The `num_workgroups` builtin is now supported.
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### Fixes
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* Hex floats: issue an error when the magnitude is non-zero, and the exponent would cause
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overflow. https://crbug.com/tint/1150 https://crbug.com/tint/1166
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