64 lines
1.1 KiB
GLSL
64 lines
1.1 KiB
GLSL
#version 310 es
|
|
|
|
struct S_atomic {
|
|
int x;
|
|
uint a;
|
|
uint y;
|
|
};
|
|
|
|
struct S {
|
|
int x;
|
|
uint a;
|
|
uint y;
|
|
};
|
|
|
|
uint local_invocation_index_1 = 0u;
|
|
shared S_atomic wg[10];
|
|
void compute_main_inner(uint local_invocation_index_2) {
|
|
uint idx = 0u;
|
|
idx = local_invocation_index_2;
|
|
while (true) {
|
|
uint x_23 = idx;
|
|
if (!((x_23 < 10u))) {
|
|
break;
|
|
}
|
|
uint x_28 = idx;
|
|
wg[x_28].x = 0;
|
|
atomicExchange(wg[x_28].a, 0u);
|
|
wg[x_28].y = 0u;
|
|
{
|
|
uint x_41 = idx;
|
|
idx = (x_41 + 1u);
|
|
}
|
|
}
|
|
barrier();
|
|
atomicExchange(wg[4].a, 1u);
|
|
return;
|
|
}
|
|
|
|
void compute_main_1() {
|
|
uint x_53 = local_invocation_index_1;
|
|
compute_main_inner(x_53);
|
|
return;
|
|
}
|
|
|
|
void compute_main(uint local_invocation_index_1_param) {
|
|
{
|
|
for(uint idx_1 = local_invocation_index_1_param; (idx_1 < 10u); idx_1 = (idx_1 + 1u)) {
|
|
uint i = idx_1;
|
|
wg[i].x = 0;
|
|
atomicExchange(wg[i].a, 0u);
|
|
wg[i].y = 0u;
|
|
}
|
|
}
|
|
barrier();
|
|
local_invocation_index_1 = local_invocation_index_1_param;
|
|
compute_main_1();
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
compute_main(gl_LocalInvocationIndex);
|
|
return;
|
|
}
|