dawn-cmake/test/tint/builtins/textureLoad
Ben Clayton 1a1b5278d5 tint/transform: Inline HLSL uniform / storage buffers
Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.

This avoids large array copies observed with FXC, which can have *severe* performance costs.

Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-02-24 17:16:55 +00:00
..
depth_ms.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
depth_ms.spvasm.expected.dxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
depth_ms.spvasm.expected.fxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
depth_ms.spvasm.expected.glsl tint/writer/glsl: Inline constant expressions 2022-06-01 01:11:59 +00:00
depth_ms.spvasm.expected.msl tint/writer/msl: Inline constant expressions 2022-06-01 10:08:29 +00:00
depth_ms.spvasm.expected.spvasm tint/writer/spirv: Inline constant expressions 2022-06-01 15:57:22 +00:00
depth_ms.spvasm.expected.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
texture_external_param.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
texture_external_param.wgsl.expected.dxc.hlsl tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
texture_external_param.wgsl.expected.fxc.hlsl tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
texture_external_param.wgsl.expected.glsl Fix UV coord for TextureLoad 2023-02-23 13:03:52 +00:00
texture_external_param.wgsl.expected.msl Fix UV coord for TextureLoad 2023-02-23 13:03:52 +00:00
texture_external_param.wgsl.expected.spvasm Fix UV coord for TextureLoad 2023-02-23 13:03:52 +00:00
texture_external_param.wgsl.expected.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
texture_param.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
texture_param.wgsl.expected.dxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
texture_param.wgsl.expected.fxc.hlsl tint/test-runner: Split expectations for FXC and DXC 2022-07-22 17:43:27 +00:00
texture_param.wgsl.expected.glsl tint/writer/glsl: Inline constant expressions 2022-06-01 01:11:59 +00:00
texture_param.wgsl.expected.msl tint/writer/msl: Inline constant expressions 2022-06-01 10:08:29 +00:00
texture_param.wgsl.expected.spvasm tint/writer/spirv: Inline constant expressions 2022-06-01 15:57:22 +00:00
texture_param.wgsl.expected.wgsl Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00