23 lines
498 B
HLSL
23 lines
498 B
HLSL
struct frexp_result_f32 {
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float fract;
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int exp;
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};
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frexp_result_f32 tint_frexp(float param_0) {
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float exp;
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float fract = sign(param_0) * frexp(param_0, exp);
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frexp_result_f32 result = {fract, int(exp)};
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return result;
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}
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[numthreads(1, 1, 1)]
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void main() {
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const float runtime_in = 1.25f;
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frexp_result_f32 res = {0.625f, 1};
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res = tint_frexp(runtime_in);
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const frexp_result_f32 c = {0.625f, 1};
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res = c;
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const float fract = res.fract;
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const int exp = res.exp;
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return;
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}
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