CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
e0a588752c
Currently the queries availability info is only stored on the encoders where they are written, and we need the info in the compute shader. If resolving them from a different encoder, 0s are returned because the queries are not written on resolving encoder. Besides the encoders, we also need to add availability info to query set, and use it in compute shader instead. When resolving query set without any written, we need to reset queries before resolveQuerySet based on the query set availability on Vulkan. Added more end2end tests for these cases. Bug: dawn:645 Change-Id: I09bf1230934aa885587fa4f671925940c1795cd9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39740 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com> |
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docs | ||
examples | ||
generator | ||
infra/config | ||
scripts | ||
src | ||
third_party | ||
tools/memory/asan | ||
.clang-format | ||
.gitattributes | ||
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AUTHORS | ||
BUILD.gn | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
DEPS | ||
DIR_METADATA | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
README.chromium | ||
README.md | ||
codereview.settings | ||
dawn.json | ||
dawn_wire.json |
README.md
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.