20 lines
352 B
WebGPU Shading Language
20 lines
352 B
WebGPU Shading Language
fn reverseBits_c21bc1() {
|
|
var res : vec3<i32> = reverseBits(vec3<i32>());
|
|
}
|
|
|
|
[[stage(vertex)]]
|
|
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
|
|
reverseBits_c21bc1();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
[[stage(fragment)]]
|
|
fn fragment_main() {
|
|
reverseBits_c21bc1();
|
|
}
|
|
|
|
[[stage(compute), workgroup_size(1)]]
|
|
fn compute_main() {
|
|
reverseBits_c21bc1();
|
|
}
|