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All Vulkan implementations on macOS have EXT_metal_surface available (MoltenVk, Swiftshader and gfx-rs), and it matches webgpu.h's surface creation from a CAMetalLayer more closely. Bug: dawn:269 Change-Id: I313cd366b3509fb8930552406d150f08fc8e3666 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17962 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>