31 lines
689 B
HLSL
31 lines
689 B
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[1];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
float a = 0.0f;
|
|
const float x_27 = asfloat(x_6[0].x);
|
|
a = (2.0f / (1.0f / x_27));
|
|
if (((a > 7.900000095f) & (a < 8.100000381f))) {
|
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
} else {
|
|
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|