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But keep a namespace alias to avoid breaking project that depend on the previous namespace name while they get updated. Done with through the following steps: - git grep -l dawn_native:: | xargs sed -i "" "s/dawn_native::/dawn::native::/g" - git grep -l "namespace dawn_native" | xargs sed -i "" "s/namespace dawn_native/namespace dawn::native/g" - git cl format - Manual fixups in generator/templates (and the addition of namespace_case in dawn_json_generator.py). - The addition of the namespace alias in DawnNative.h Bug: dawn:824 Change-Id: I676cc4e3ced2e0e4bab32a0d66d7eaf9537e3f09 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75982 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
142 lines
4.8 KiB
C++
142 lines
4.8 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "DawnWireServerFuzzer.h"
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#include "common/Assert.h"
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#include "common/Log.h"
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#include "common/SystemUtils.h"
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#include "dawn/dawn_proc.h"
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#include "dawn/webgpu_cpp.h"
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#include "dawn_native/DawnNative.h"
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#include "dawn_wire/WireServer.h"
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#include "utils/SystemUtils.h"
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#include <fstream>
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#include <vector>
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namespace {
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class DevNull : public dawn::wire::CommandSerializer {
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public:
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size_t GetMaximumAllocationSize() const override {
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// Some fuzzer bots have a 2GB allocation limit. Pick a value reasonably below that.
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return 1024 * 1024 * 1024;
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}
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void* GetCmdSpace(size_t size) override {
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if (size > buf.size()) {
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buf.resize(size);
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}
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return buf.data();
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}
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bool Flush() override {
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return true;
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}
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private:
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std::vector<char> buf;
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};
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std::unique_ptr<dawn::native::Instance> sInstance;
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WGPUProcDeviceCreateSwapChain sOriginalDeviceCreateSwapChain = nullptr;
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bool sCommandsComplete = false;
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WGPUSwapChain ErrorDeviceCreateSwapChain(WGPUDevice device,
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WGPUSurface surface,
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const WGPUSwapChainDescriptor*) {
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WGPUSwapChainDescriptor desc = {};
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// A 0 implementation will trigger a swapchain creation error.
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desc.implementation = 0;
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return sOriginalDeviceCreateSwapChain(device, surface, &desc);
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}
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} // namespace
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int DawnWireServerFuzzer::Initialize(int* argc, char*** argv) {
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// TODO(crbug.com/1038952): The Instance must be static because destructing the vkInstance with
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// Swiftshader crashes libFuzzer. When this is fixed, move this into Run so that error injection
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// for adapter discovery can be fuzzed.
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sInstance = std::make_unique<dawn::native::Instance>();
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sInstance->DiscoverDefaultAdapters();
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return 0;
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}
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int DawnWireServerFuzzer::Run(const uint8_t* data,
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size_t size,
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MakeDeviceFn MakeDevice,
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bool supportsErrorInjection) {
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// We require at least the injected error index.
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if (size < sizeof(uint64_t)) {
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return 0;
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}
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// Get and consume the injected error index.
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uint64_t injectedErrorIndex = *reinterpret_cast<const uint64_t*>(data);
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data += sizeof(uint64_t);
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size -= sizeof(uint64_t);
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if (supportsErrorInjection) {
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dawn::native::EnableErrorInjector();
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// Clear the error injector since it has the previous run's call counts.
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dawn::native::ClearErrorInjector();
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dawn::native::InjectErrorAt(injectedErrorIndex);
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}
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DawnProcTable procs = dawn::native::GetProcs();
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// Swapchains receive a pointer to an implementation. The fuzzer will pass garbage in so we
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// intercept calls to create swapchains and make sure they always return error swapchains.
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// This is ok for fuzzing because embedders of dawn_wire would always define their own
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// swapchain handling.
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sOriginalDeviceCreateSwapChain = procs.deviceCreateSwapChain;
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procs.deviceCreateSwapChain = ErrorDeviceCreateSwapChain;
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dawnProcSetProcs(&procs);
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wgpu::Device device = MakeDevice(sInstance.get());
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if (!device) {
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// We should only ever fail device creation if an error was injected.
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ASSERT(supportsErrorInjection);
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return 0;
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}
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DevNull devNull;
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dawn::wire::WireServerDescriptor serverDesc = {};
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serverDesc.procs = &procs;
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serverDesc.serializer = &devNull;
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std::unique_ptr<dawn::wire::WireServer> wireServer(new dawn_wire::WireServer(serverDesc));
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wireServer->InjectDevice(device.Get(), 1, 0);
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wireServer->HandleCommands(reinterpret_cast<const char*>(data), size);
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// Wait for all previous commands before destroying the server.
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// TODO(enga): Improve this when we improve/finalize how processing events happens.
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{
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device.GetQueue().OnSubmittedWorkDone(
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0u, [](WGPUQueueWorkDoneStatus, void*) { sCommandsComplete = true; }, nullptr);
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while (!sCommandsComplete) {
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device.Tick();
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utils::USleep(100);
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}
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}
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wireServer = nullptr;
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return 0;
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}
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