..
0da285.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
0da285.wgsl.expected.hlsl
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
0da285.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
0da285.wgsl.expected.spvasm
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
0da285.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
5a141e.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
5a141e.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
5a141e.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
5a141e.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
5a141e.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
6d0058.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
6d0058.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
6d0058.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
6d0058.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
6d0058.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
6efa09.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
6efa09.wgsl.expected.hlsl
writer/hlsl: Emit zero values for private variables
2021-06-21 19:37:58 +00:00
6efa09.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
6efa09.wgsl.expected.spvasm
test: Generate more permutations for pointers
2021-06-18 18:56:13 +00:00
6efa09.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
013caa.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
013caa.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
013caa.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
013caa.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
013caa.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
15edf3.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
15edf3.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
15edf3.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
15edf3.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
15edf3.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
19ab15.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
19ab15.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
19ab15.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
19ab15.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
19ab15.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
40fc9b.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
40fc9b.wgsl.expected.hlsl
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
40fc9b.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
40fc9b.wgsl.expected.spvasm
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
40fc9b.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
41e931.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
41e931.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
41e931.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
41e931.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
41e931.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
481e59.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
481e59.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
481e59.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
481e59.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
481e59.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
2052e9.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
2052e9.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
2052e9.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
2052e9.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
2052e9.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a2a617.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a2a617.wgsl.expected.hlsl
writer/hlsl: Emit zero values for private variables
2021-06-21 19:37:58 +00:00
a2a617.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
a2a617.wgsl.expected.spvasm
test: Generate more permutations for pointers
2021-06-18 18:56:13 +00:00
a2a617.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a3f940.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a3f940.wgsl.expected.hlsl
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
a3f940.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
a3f940.wgsl.expected.spvasm
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
a3f940.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a951b5.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a951b5.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
a951b5.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
a951b5.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
a951b5.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b9e4de.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b9e4de.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
b9e4de.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
b9e4de.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
b9e4de.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b87f4e.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b87f4e.wgsl.expected.hlsl
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
b87f4e.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
b87f4e.wgsl.expected.spvasm
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
b87f4e.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b45525.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b45525.wgsl.expected.hlsl
writer/hlsl: Emit zero values for private variables
2021-06-21 19:37:58 +00:00
b45525.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
b45525.wgsl.expected.spvasm
test: Generate more permutations for pointers
2021-06-18 18:56:13 +00:00
b45525.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
c084e3.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
c084e3.wgsl.expected.hlsl
writer/hlsl: Emit zero values for private variables
2021-06-21 19:37:58 +00:00
c084e3.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
c084e3.wgsl.expected.spvasm
test: Generate more permutations for pointers
2021-06-18 18:56:13 +00:00
c084e3.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d06c2c.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d06c2c.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
d06c2c.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
d06c2c.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
d06c2c.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
e061dd.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
e061dd.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
e061dd.wgsl.expected.msl
[writer/msl]: Implement modf and frexp
2021-07-08 21:21:27 +00:00
e061dd.wgsl.expected.spvasm
Add optional access to ptr<>
2021-06-04 22:17:37 +00:00
e061dd.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00