CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ryan Harrison f329c78b6c Rolling 5 dependencies
Roll third_party/SPIRV-Tools/ 323a81fc5..1b3441036 (9 commits)

323a81fc5e..1b3441036a

$ git log 323a81fc5..1b3441036 --date=short --no-merges --format='%ad %ae %s'
2020-01-24 syoussefi Fix chromium build (#3152)
2020-01-24 dneto Clarify mapping of target env to SPIR-V version (#3150)
2020-01-24 greg Use dummy switch instead of dummy loop in MergeReturn pass. (#3151)
2020-01-23 alanbaker Fix structured exit validation (#3141)
2020-01-23 dneto Add spvParseVulkanEnv (#3142)
2020-01-23 jaebaek Handle conflict between debug info and existing validation rule (#3104)
2020-01-23 syoussefi Use spirv-headers' BUILD.gn (#3148)
2020-01-23 syoussefi Roll external/spirv-headers/ af64a9e82..dc77030ac (4 commits) (#3147)
2020-01-21 afdx spirv-fuzz: Refactoring and type-related fixes (#3144)

Roll third_party/glslang/ b0ada8035..07a55839e (15 commits)

b0ada80356..07a55839ee

$ git log b0ada8035..07a55839e --date=short --no-merges --format='%ad %ae %s'
2020-01-27 rharrison Use correct enum type in case statement
2020-01-27 cepheus Build: Fix more build warnings caused by PR #2038.
2020-01-26 cepheus Build warning: Fix #2062, missing enum value in a switch.
2020-01-08 sk Public: replaced tabs with spaces
2020-01-08 sk CInterface: replaced tabs with spaces
2019-12-30 sk CInterface: added static asserts to compare C/C++ enums
2019-12-30 sk Added LAST_ELEMENT_MARKER for every enum used in the C interface
2019-12-26 sk CInterface: replaced SH_ prefix with GLSLANG_
2019-12-25 sk CInterface: added glslang_program_SPIRV_get_ptr()
2019-12-25 sk CInterface: added files to CMakeLists.txt
2019-12-25 sk CInterface: added _BIT suffix to glslang_messages_t and glslang_reflection_options_t, fixed const-correctness
2019-12-25 sk CInterface: reformatted according to .clang-format rules
2019-12-24 sk Added original glslang_c_interface implementation by Viktor Latypov
2019-12-24 laddoc Add Tess machine dependent built-in variables initialization for GLES 3.2
2019-10-18 timo.suoranta Fixes for gcc 9 / -Werror=deprecated-copy

Roll third_party/shaderc/ a4f9acedf..0681dd61d (2 commits)

a4f9acedf3..0681dd61d3

$ git log a4f9acedf..0681dd61d --date=short --no-merges --format='%ad %ae %s'
2020-01-27 rharrison Remove deprecated APIs (#974)
2020-01-24 dneto Handle new Glslang profile enum in switch (#973)

Roll third_party/spirv-cross/ f9818f080..68bf0f824 (6 commits)

f9818f0804..68bf0f824c

$ git log f9818f080..68bf0f824 --date=short --no-merges --format='%ad %ae %s'
2020-01-27 post Compile fix on older compilers.
2020-01-27 post GLSL: Support GL_ARB_enchanced_layouts for XFB.
2020-01-25 cdavis MSL: Move inline uniform blocks to the end of the argument buffer.
2019-12-16 cdavis MSL: Support inline uniform blocks in argument buffers.
2020-01-23 post Make SmallVector noexcept.
2020-01-22 42098783+barath121 Typo at line 324

Roll third_party/spirv-headers/ 204cd131c..dc77030ac (2 commits)

204cd131c4..dc77030acc

$ git log 204cd131c..dc77030ac --date=short --no-merges --format='%ad %ae %s'
2020-01-20 dneto Fix the license to match LICENSE
2020-01-20 syoussefi Add BUILD.gn

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: I696c1facf47a03e03e09c72c4d44449a37c1b971
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15480
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-01-27 19:55:23 +00:00
build_overrides perf_tests: Manually serialize JSON and remove dependency on jsoncpp 2019-12-20 19:39:10 +00:00
docs Reland "fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer" 2020-01-06 19:56:17 +00:00
examples Add the webgpu.h swapchain creation path 2020-01-23 17:20:38 +00:00
generator Update WGPUChainedStruct usage to match webgpu.h 2020-01-25 09:30:40 +00:00
infra/config [infra/config] Bump OS X SDK version for dawn. 2019-08-09 01:19:04 +00:00
scripts Fix Vulkan fuzzer on mac_libfuzzer_chrome_asan 2020-01-25 02:14:39 +00:00
src Implement the webgpu.h swapchains in the frontend and Null backend. 2020-01-25 10:05:40 +00:00
third_party Fix BUILD.gn issues for Android & Fuschia 2019-11-28 19:48:45 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Allow using swiftshader with the Vulkan backend 2019-11-26 18:21:51 +00:00
.gn Re-enable -Wunguarded-availability in Dawn standalone builds 2019-12-11 16:54:51 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Add the webgpu.h swapchain creation path 2020-01-23 17:20:38 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Rolling 5 dependencies 2020-01-27 19:55:23 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
PRESUBMIT.py PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Update WGPUChainedStruct usage to match webgpu.h 2020-01-25 09:30:40 +00:00
dawn_wire.json Introduce wgpu::Surface and implement it for HWND, X11 and Metal 2020-01-15 13:14:12 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.