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Roll third_party/SPIRV-Tools/ 323a81fc5..1b3441036 (9 commits)323a81fc5e..1b3441036a
$ git log 323a81fc5..1b3441036 --date=short --no-merges --format='%ad %ae %s' 2020-01-24 syoussefi Fix chromium build (#3152) 2020-01-24 dneto Clarify mapping of target env to SPIR-V version (#3150) 2020-01-24 greg Use dummy switch instead of dummy loop in MergeReturn pass. (#3151) 2020-01-23 alanbaker Fix structured exit validation (#3141) 2020-01-23 dneto Add spvParseVulkanEnv (#3142) 2020-01-23 jaebaek Handle conflict between debug info and existing validation rule (#3104) 2020-01-23 syoussefi Use spirv-headers' BUILD.gn (#3148) 2020-01-23 syoussefi Roll external/spirv-headers/ af64a9e82..dc77030ac (4 commits) (#3147) 2020-01-21 afdx spirv-fuzz: Refactoring and type-related fixes (#3144) Roll third_party/glslang/ b0ada8035..07a55839e (15 commits)b0ada80356..07a55839ee
$ git log b0ada8035..07a55839e --date=short --no-merges --format='%ad %ae %s' 2020-01-27 rharrison Use correct enum type in case statement 2020-01-27 cepheus Build: Fix more build warnings caused by PR #2038. 2020-01-26 cepheus Build warning: Fix #2062, missing enum value in a switch. 2020-01-08 sk Public: replaced tabs with spaces 2020-01-08 sk CInterface: replaced tabs with spaces 2019-12-30 sk CInterface: added static asserts to compare C/C++ enums 2019-12-30 sk Added LAST_ELEMENT_MARKER for every enum used in the C interface 2019-12-26 sk CInterface: replaced SH_ prefix with GLSLANG_ 2019-12-25 sk CInterface: added glslang_program_SPIRV_get_ptr() 2019-12-25 sk CInterface: added files to CMakeLists.txt 2019-12-25 sk CInterface: added _BIT suffix to glslang_messages_t and glslang_reflection_options_t, fixed const-correctness 2019-12-25 sk CInterface: reformatted according to .clang-format rules 2019-12-24 sk Added original glslang_c_interface implementation by Viktor Latypov 2019-12-24 laddoc Add Tess machine dependent built-in variables initialization for GLES 3.2 2019-10-18 timo.suoranta Fixes for gcc 9 / -Werror=deprecated-copy Roll third_party/shaderc/ a4f9acedf..0681dd61d (2 commits)a4f9acedf3..0681dd61d3
$ git log a4f9acedf..0681dd61d --date=short --no-merges --format='%ad %ae %s' 2020-01-27 rharrison Remove deprecated APIs (#974) 2020-01-24 dneto Handle new Glslang profile enum in switch (#973) Roll third_party/spirv-cross/ f9818f080..68bf0f824 (6 commits)f9818f0804..68bf0f824c
$ git log f9818f080..68bf0f824 --date=short --no-merges --format='%ad %ae %s' 2020-01-27 post Compile fix on older compilers. 2020-01-27 post GLSL: Support GL_ARB_enchanced_layouts for XFB. 2020-01-25 cdavis MSL: Move inline uniform blocks to the end of the argument buffer. 2019-12-16 cdavis MSL: Support inline uniform blocks in argument buffers. 2020-01-23 post Make SmallVector noexcept. 2020-01-22 42098783+barath121 Typo at line 324 Roll third_party/spirv-headers/ 204cd131c..dc77030ac (2 commits)204cd131c4..dc77030acc
$ git log 204cd131c..dc77030ac --date=short --no-merges --format='%ad %ae %s' 2020-01-20 dneto Fix the license to match LICENSE 2020-01-20 syoussefi Add BUILD.gn Created with: roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers Change-Id: I696c1facf47a03e03e09c72c4d44449a37c1b971 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15480 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%