dawn-cmake/test/tint/vk-gl-cts
Stephen White 790e4c2d60 GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
The OpenGL ES 3.1 spec says:

"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."

ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.

Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-22 21:25:02 +00:00
..
api/descriptor_set/descriptor_set_layout_binding/layout_binding_order wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
binding_model/dynamic_offset wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
combined_operations/negintdivand wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
graphicsfuzz tint: Replace smoothStep with smoothstep in tests 2022-04-14 19:49:10 +00:00
non_robust_buffer_access wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
rasterization/line_continuity/line-strip wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
spirv_assembly/instruction GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
subgroup_uniform_control_flow/discard/subgroup_reconverge_discard00 wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
texture wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00