dawn-cmake/test/tint
Ben Clayton 1d882f55b7 Revert "Add External Texture Gamma/Gamut Correction"
This reverts commit 857175e59b.

Reason for revert: Suspected change for Dawn -> Chromium roll failures:

* https://chromium-review.googlesource.com/c/chromium/src/+/3607875/
* https://ci.chromium.org/ui/p/chromium/builders/try/mac-rel/982037/overview
* https://chrome-public-gold.skia.org/search?issue=3607875&crs=gerrit&patchsets=3&corpus=chrome-gpu


Original change's description:
> Add External Texture Gamma/Gamut Correction
>
> Adds configurable gamma and gamut correction in Tint's external texture
> transform. Adds constants in Dawn to perform correct conversion from
> BT.709 to sRGB.
>
> Bug: dawn:1082
> Change-Id: Id5eecc37f0224541bf36e2f9757e7e2047e4b66b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87666
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>

TBR=cwallez@chromium.org,enga@chromium.org,brandon1.jones@intel.com,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Id3880e506172a18ff1258462c8c4cedb5c51c235
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1082
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88001
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-26 12:20:02 +00:00
..
access
array wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
benchmark GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
buffer wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
bug GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
builtins Revert "Add External Texture Gamma/Gamut Correction" 2022-04-26 12:20:02 +00:00
expressions Implement mixed vector-scalar float % operator 2022-03-28 14:36:31 +00:00
identifiers/underscore wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
layout/storage/mat2x2 wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
let Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
loops HLSL: workaround FXC error "continue cannot be used in a switch" 2022-03-31 15:02:25 +00:00
out_of_order_decls wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
ptr_ref wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
samples GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
shader_io GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
shadowing wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
statements Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
struct wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
types Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
unicode test: Move unicode e2e test to tint dir 2022-02-21 16:51:06 +00:00
unittest/reader/spirv GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
var Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
vk-gl-cts GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
BUILD.gn tint: Track originating variables in the resolver 2022-04-22 17:40:33 +00:00
extract-spvasm.py
test-all.sh tools: Replace copy-pasta scripts 2022-04-07 18:26:45 +00:00