dawn-cmake/test/tint/builtins/gen/var/sin/68d3ab.wgsl.expected.wgsl

21 lines
307 B
WebGPU Shading Language

fn sin_68d3ab() {
const arg_0 = vec2(1.57079632679000003037);
var res = sin(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
sin_68d3ab();
return vec4<f32>();
}
@fragment
fn fragment_main() {
sin_68d3ab();
}
@compute @workgroup_size(1)
fn compute_main() {
sin_68d3ab();
}