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Without this other Tint transforms may end up calling user code instead of builtins (for example for the min() used in robustness). This commit does the following changes: - Changes ShaderModuleVk to return a CompiledSpirv object instead of just a Spirv Blob so that a remappedEntryPoint can be stored in the cache alongside the SPIR-V. - Inlines the logic and simplifies TransformedConcurrentShaderModuleCache slightly (by introducing a struct instead of std::pair, and adding a conversion method to ModuleAndSpirv). - Adds the Renamer transform to ShaderModuleVk and adapt the code to use the remappedEntryPoint where needed (pipeline creation and post-compilation reflection). - Adds a test where the min() used by the robustness transform is overriden to return a constant 0. - Moves the Renamer transform to be just after the SingleEntryPoint transform in D3D12 and Metal as well so as to make the test pass. Fixed: dawn:1583 Bug: dawn:1585 dawn:1587 Change-Id: Ia9de38d391a7901ed04b097f4a8d439759f7556e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107020 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
130 lines
5.0 KiB
C++
130 lines
5.0 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/native/vulkan/ComputePipelineVk.h"
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#include <memory>
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#include <utility>
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#include <vector>
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#include "dawn/native/CreatePipelineAsyncTask.h"
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#include "dawn/native/vulkan/DeviceVk.h"
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#include "dawn/native/vulkan/FencedDeleter.h"
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#include "dawn/native/vulkan/PipelineCacheVk.h"
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#include "dawn/native/vulkan/PipelineLayoutVk.h"
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#include "dawn/native/vulkan/ShaderModuleVk.h"
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#include "dawn/native/vulkan/UtilsVulkan.h"
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#include "dawn/native/vulkan/VulkanError.h"
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namespace dawn::native::vulkan {
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// static
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Ref<ComputePipeline> ComputePipeline::CreateUninitialized(
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Device* device,
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const ComputePipelineDescriptor* descriptor) {
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return AcquireRef(new ComputePipeline(device, descriptor));
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}
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MaybeError ComputePipeline::Initialize() {
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Device* device = ToBackend(GetDevice());
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const PipelineLayout* layout = ToBackend(GetLayout());
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// Vulkan devices need cache UUID field to be serialized into pipeline cache keys.
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StreamIn(&mCacheKey, device->GetDeviceInfo().properties.pipelineCacheUUID);
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VkComputePipelineCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.layout = layout->GetHandle();
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createInfo.basePipelineHandle = VkPipeline{};
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createInfo.basePipelineIndex = -1;
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createInfo.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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createInfo.stage.pNext = nullptr;
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createInfo.stage.flags = 0;
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createInfo.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
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// Generate a new VkShaderModule with BindingRemapper tint transform for each pipeline
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const ProgrammableStage& computeStage = GetStage(SingleShaderStage::Compute);
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ShaderModule* module = ToBackend(computeStage.module.Get());
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ShaderModule::ModuleAndSpirv moduleAndSpirv;
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DAWN_TRY_ASSIGN(moduleAndSpirv,
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module->GetHandleAndSpirv(SingleShaderStage::Compute, computeStage, layout));
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createInfo.stage.module = moduleAndSpirv.module;
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createInfo.stage.pName = moduleAndSpirv.remappedEntryPoint;
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createInfo.stage.pSpecializationInfo = nullptr;
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PNextChainBuilder stageExtChain(&createInfo.stage);
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VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroupSizeInfo = {};
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uint32_t computeSubgroupSize = device->GetComputeSubgroupSize();
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if (computeSubgroupSize != 0u) {
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ASSERT(device->GetDeviceInfo().HasExt(DeviceExt::SubgroupSizeControl));
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subgroupSizeInfo.requiredSubgroupSize = computeSubgroupSize;
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stageExtChain.Add(
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&subgroupSizeInfo,
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VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT);
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}
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// Record cache key information now since the createInfo is not stored.
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StreamIn(&mCacheKey, createInfo, layout,
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stream::Iterable(moduleAndSpirv.spirv, moduleAndSpirv.wordCount));
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// Try to see if we have anything in the blob cache.
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Ref<PipelineCache> cache = ToBackend(GetDevice()->GetOrCreatePipelineCache(GetCacheKey()));
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DAWN_TRY(
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CheckVkSuccess(device->fn.CreateComputePipelines(device->GetVkDevice(), cache->GetHandle(),
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1, &createInfo, nullptr, &*mHandle),
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"CreateComputePipeline"));
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// TODO(dawn:549): Flush is currently in the same thread, but perhaps deferrable.
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DAWN_TRY(cache->FlushIfNeeded());
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SetLabelImpl();
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return {};
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}
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void ComputePipeline::SetLabelImpl() {
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SetDebugName(ToBackend(GetDevice()), mHandle, "Dawn_ComputePipeline", GetLabel());
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}
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ComputePipeline::~ComputePipeline() = default;
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void ComputePipeline::DestroyImpl() {
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ComputePipelineBase::DestroyImpl();
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if (mHandle != VK_NULL_HANDLE) {
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ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
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mHandle = VK_NULL_HANDLE;
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}
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}
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VkPipeline ComputePipeline::GetHandle() const {
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return mHandle;
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}
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void ComputePipeline::InitializeAsync(Ref<ComputePipelineBase> computePipeline,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata) {
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std::unique_ptr<CreateComputePipelineAsyncTask> asyncTask =
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std::make_unique<CreateComputePipelineAsyncTask>(std::move(computePipeline), callback,
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userdata);
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CreateComputePipelineAsyncTask::RunAsync(std::move(asyncTask));
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}
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} // namespace dawn::native::vulkan
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