Bryan Bernhart cb859a2037 Reland "D3D12: Stage BindGroups on CPU descriptor heaps."
This reverts commit c7f454c24191131eb29b8f33f0e9d5b1702fd289
and relands commit 2479860e4bb0ef5a12d269557a088bace53f0f30.

> D3D12: Stage BindGroups on CPU descriptor heaps.
>
> Instead of directly populating GPU heaps, pre-encoded
> BindGroups are staged on CPU heaps then copied over
> to the GPU. Non-shader visible allocators are stored
> on the BGL, which hands out fixed-size chunks to
> simplify memory managment. To enable memory re-use,
> CPU allocations are tied to the lifetime of BindGroup
> objects.

Reason for revert: We can reland this CL now that the CTS suppression merged.

Note: Adds validation to ensure binding size > 0.

Bug: dawn:155
Bug: dawn:375
Change-Id: I75b9773bbb7c70bcea803a7ad8b6480d21ea90f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18904
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-04-06 22:07:42 +00:00

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C++

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COMMON_MATH_H_
#define COMMON_MATH_H_
#include "common/Assert.h"
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <limits>
#include <type_traits>
// The following are not valid for 0
uint32_t ScanForward(uint32_t bits);
uint32_t Log2(uint32_t value);
uint32_t Log2(uint64_t value);
bool IsPowerOfTwo(uint64_t n);
uint64_t RoundUp(uint64_t n, uint64_t m);
uint64_t NextPowerOfTwo(uint64_t n);
bool IsPtrAligned(const void* ptr, size_t alignment);
void* AlignVoidPtr(void* ptr, size_t alignment);
bool IsAligned(uint32_t value, size_t alignment);
uint32_t Align(uint32_t value, size_t alignment);
template <typename T>
DAWN_FORCE_INLINE T* AlignPtr(T* ptr, size_t alignment) {
ASSERT(IsPowerOfTwo(alignment));
ASSERT(alignment != 0);
return reinterpret_cast<T*>((reinterpret_cast<size_t>(ptr) + (alignment - 1)) &
~(alignment - 1));
}
template <typename T>
DAWN_FORCE_INLINE const T* AlignPtr(const T* ptr, size_t alignment) {
ASSERT(IsPowerOfTwo(alignment));
ASSERT(alignment != 0);
return reinterpret_cast<const T*>((reinterpret_cast<size_t>(ptr) + (alignment - 1)) &
~(alignment - 1));
}
template <typename destType, typename sourceType>
destType BitCast(const sourceType& source) {
static_assert(sizeof(destType) == sizeof(sourceType), "BitCast: cannot lose precision.");
destType output;
std::memcpy(&output, &source, sizeof(destType));
return output;
}
uint16_t Float32ToFloat16(float fp32);
bool IsFloat16NaN(uint16_t fp16);
float SRGBToLinear(float srgb);
#endif // COMMON_MATH_H_