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Update expectations and ts_sources
249f2b797b..ecf4804228
- ecf480 wgsl: Add missing parameterizations (#1366)
- febc61 wgsl: Stub tests for the fwidthFine builtin. (#1365)
- 50261d wgsl: Stub tests for the fwidthCoarse builtin. (#1364)
- b2f135 wgsl: Stub tests for the fwidth builtin. (#1363)
- 1d3403 wgsl: Stub tests for the dpdyFine builtin. (#1362)
- 1c717a wgsl: Stub tests for the dpdyCoarse builtin. (#1361)
- ef805c wgsl: Stub tests for the dpdy builtin (#1360)
- 8f5f61 wgsl: Stub tests for the dpdxFine builtin. (#1359)
- 59d1c3 wgsl: Stub tests for dpdxCoarse builtin (#1358)
- aa6096 wgsl: Stub tests for dpdx builtin (#1357)
- 2ee8b6 wgsl: Stub tests for the dot builtin. (#1356)
- 9646eb wgsl: Stub tests for the transpose builtin. (#1354)
- 0415ba wgsl: Stub tests for determinant builtin. (#1353)
- e817a5 wgsl: Stub tests for trunc builtin. (#1352)
- 9edb35 wgsl: Stub tests for the tanh builtin. (#1351)
- 1b109c wgsl: Stub tests for tan builtin. (#1350)
- 92f64a wgsl: Stub tests for step builtin. (#1349)
- ca915e wgsl: Stub tests for sqrt builtin. (#1348)
- b1f2fb wgsl: Stub tests for smoothstep builtin. (#1347)
- 9ea198 wgsl: Stub tests for sinh builtin. (#1346)
- 423400 wgsl: Stub for sign builtin. (#1345)
Created with './tools/run cts roll'
Change-Id: I29b09f6d4808c8b33d39d390def05f72599965f2
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88860
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL).
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%