Support overriding diff options in project config (& for individual units) (#263)

* Support loading diff options from project config

* Support per-unit option overrides
This commit is contained in:
2025-09-23 12:11:40 -06:00
committed by GitHub
parent 1866158092
commit 56dac46280
11 changed files with 414 additions and 105 deletions

View File

@@ -1,6 +1,11 @@
use anyhow::Result;
use globset::Glob;
use objdiff_core::config::{default_ignore_patterns, default_watch_patterns, try_project_config};
use objdiff_core::{
config::{
apply_project_options, default_ignore_patterns, default_watch_patterns, try_project_config,
},
diff::DiffObjConfig,
};
use typed_path::{Utf8UnixComponent, Utf8UnixPath};
use crate::app::{AppState, ObjectConfig};
@@ -124,6 +129,38 @@ pub fn load_project_config(state: &mut AppState) -> Result<()> {
state.object_nodes = build_nodes(&mut state.objects);
state.current_project_config = Some(project_config);
state.project_config_info = Some(info);
if let Some(options) =
state.current_project_config.as_ref().and_then(|project| project.options.as_ref())
{
let mut diff_config = DiffObjConfig::default();
if let Err(e) = apply_project_options(&mut diff_config, options) {
log::error!("Failed to apply project config options: {e:#}");
state.show_error_toast("Failed to apply project config options", &e);
}
}
if let Some(project) = state.current_project_config.as_ref()
&& let Some(units) = project.units.as_deref()
{
let mut unit_option_errors = Vec::new();
for unit in units {
if let Some(options) = unit.options() {
let mut diff_config = DiffObjConfig::default();
if let Err(e) = apply_project_options(&mut diff_config, options) {
unit_option_errors.push((unit.name().to_string(), e));
}
}
}
for (unit_name, error) in unit_option_errors {
log::error!(
"Failed to apply project config options for unit {}: {error:#}",
unit_name
);
state.show_error_toast(
&format!("Failed to apply project config options for unit {unit_name}"),
&error,
);
}
}
// Reload selected object
if let Some(selected_obj) = &state.config.selected_obj {