2024-06-05 18:01:03 -06:00

21 lines
643 B
Rust

use crate::views::{appearance::Appearance, frame_history::FrameHistory};
pub fn debug_window(
ctx: &egui::Context,
show: &mut bool,
frame_history: &mut FrameHistory,
appearance: &Appearance,
) {
egui::Window::new("Debug").open(show).show(ctx, |ui| {
debug_ui(ui, frame_history, appearance);
});
}
fn debug_ui(ui: &mut egui::Ui, frame_history: &mut FrameHistory, _appearance: &Appearance) {
if ui.button("Clear memory").clicked() {
ui.memory_mut(|m| *m = Default::default());
}
ui.label(format!("Repainting the UI each frame. FPS: {:.1}", frame_history.fps()));
frame_history.ui(ui);
}