Commit Graph

316 Commits

Author SHA1 Message Date
Antidote 89151ed3c8 * Fix building 2013-07-20 21:14:33 -07:00
Antidote e86d64e7bb * Fix botched commit (forgot -a) 2013-07-20 20:57:20 -07:00
Antidote 8234d33f0d * Fix botched push 2013-07-20 20:51:26 -07:00
Antidote 49ddbbed16 * Moved WiiImage class to it's own header and source.
* Modified ALTTPFileWriter::calculateChecksum to better match Zelda 3's
routine
* Started documentation for ALTTP Files
2013-03-21 13:20:29 -07:00
Antidote e4cec5788b * Added ALTTP to libzelda
* Added License header
2013-02-16 10:28:30 -08:00
Antidote 2a5f4add1c * Get libzelda compiling 2013-02-15 20:30:51 -08:00
Antidote 24f6a1715a * Merge libwiisave with libzelda 2013-02-15 20:22:16 -08:00
Antidote 1e2065b352 * Fix bug in BinaryReader where it wasn't correctly reading in all the data 2013-01-29 13:46:05 -08:00
Antidote a0e341f5cf * Forgot to implement isOpenForRead/Writing in TextStream
* Changed isOpenForReading/Writing to const int Stream
2013-01-27 12:28:59 -08:00
Antidote 6c5e489f71 * Forgot writeLineAt in TextStream 2013-01-27 12:25:01 -08:00
Antidote 2e53be3baa * Finished adding features to TextStream
* Finished Documentation of TextStream
2013-01-27 12:13:09 -08:00
Antidote f644c7d1a3 * Changed how TextStream works; It's now less derpish and doesn't
produce a corrupted buffer everytime you edit a line.
2013-01-27 08:49:48 -08:00
Antidote 3c8b493014 * Added TextStream, needs documentation but it's functional 2013-01-26 21:57:53 -08:00
Antidote 29b1c842f2 * Completed documentation 2013-01-26 17:19:49 -08:00
Antidote 506556e1ae * Nearly done with the documentation
* Changed BinaryReader/Writer to read and write in 512 byte chunks by
default
2013-01-26 16:13:19 -08:00
Antidote ad0505a501 First Commit 2013-01-26 12:19:24 -08:00