Antidote
|
49ddbbed16
|
* Moved WiiImage class to it's own header and source.
* Modified ALTTPFileWriter::calculateChecksum to better match Zelda 3's
routine
* Started documentation for ALTTP Files
|
2013-03-21 13:20:29 -07:00 |
Antidote
|
e4cec5788b
|
* Added ALTTP to libzelda
* Added License header
|
2013-02-16 10:28:30 -08:00 |
Antidote
|
2a5f4add1c
|
* Get libzelda compiling
|
2013-02-15 20:30:51 -08:00 |
Antidote
|
24f6a1715a
|
* Merge libwiisave with libzelda
|
2013-02-15 20:22:16 -08:00 |
Antidote
|
1e2065b352
|
* Fix bug in BinaryReader where it wasn't correctly reading in all the data
|
2013-01-29 13:46:05 -08:00 |
Antidote
|
a0e341f5cf
|
* Forgot to implement isOpenForRead/Writing in TextStream
* Changed isOpenForReading/Writing to const int Stream
|
2013-01-27 12:28:59 -08:00 |
Antidote
|
6c5e489f71
|
* Forgot writeLineAt in TextStream
|
2013-01-27 12:25:01 -08:00 |
Antidote
|
2e53be3baa
|
* Finished adding features to TextStream
* Finished Documentation of TextStream
|
2013-01-27 12:13:09 -08:00 |
Antidote
|
f644c7d1a3
|
* Changed how TextStream works; It's now less derpish and doesn't
produce a corrupted buffer everytime you edit a line.
|
2013-01-27 08:49:48 -08:00 |
Antidote
|
3c8b493014
|
* Added TextStream, needs documentation but it's functional
|
2013-01-26 21:57:53 -08:00 |
Antidote
|
29b1c842f2
|
* Completed documentation
|
2013-01-26 17:19:49 -08:00 |
Antidote
|
506556e1ae
|
* Nearly done with the documentation
* Changed BinaryReader/Writer to read and write in 512 byte chunks by
default
|
2013-01-26 16:13:19 -08:00 |
Antidote
|
ad0505a501
|
First Commit
|
2013-01-26 12:19:24 -08:00 |