Commit Graph

  • 3afe76c70e * Added Sakura Sprite * Renamed SSFile* and SSQuest to SkywardSword* Antidote 2014-01-25 20:56:04 -0800
  • aa5c37856f Added join in zelda::utility Antidote 2014-01-18 20:01:31 -0800
  • 0a0aef8db4 Added join in zelda::utility Antidote 2014-01-18 20:01:31 -0800
  • 3c737226ba * Added DEPRECATED macro Antidote 2014-01-14 20:13:26 -0800
  • 4190cd59b4 Update .travis.yml Phillip 2014-01-14 04:04:30 -0800
  • 3a3d093386 Update and rename README to README.md Phillip 2014-01-13 03:35:03 -0800
  • 164dff3926 * Parsebool Antidote 2014-01-11 10:27:29 -0800
  • 428438cf89 * Changed zelda::utility::countChar to use a pointer to lastOccur rather than a reference Antidote 2014-01-10 13:13:06 -0800
  • 1e450a6785 * Unknown Antidote 2014-01-04 13:56:03 -0800
  • c8b382f754 * Fixed WiiSaveReader/Writer Antidote 2013-09-28 08:14:13 -0700
  • e1f4bd2367 * Removed extraneous unix specifier on target. Phillip 2013-09-17 12:40:21 -0700
  • 57213c04a9 * Removed unnecessary install parameter libqt4-dev Antidote 2013-09-14 16:14:14 -0700
  • 3e7dfddc5c * Add Git Ignore * Changed where objects are placed (to prevent mishaps during build) Antidote 2013-09-14 16:08:53 -0700
  • 8ad0c00613 * Added Checksums utility namespace Antidote 2013-09-11 09:39:20 -0700
  • 2a0db1de11 Update .travis.yml Phillip 2013-09-10 16:34:39 -0700
  • 67ef71b30c Update libzelda.pro Phillip 2013-09-10 15:47:58 -0700
  • e4ff9c35b0 * Fix qt4-dev to libqt4-dev in travis.yml Phillip 2013-09-10 15:43:38 -0700
  • fac30f7abc Update .travis.yml Phillip 2013-09-10 15:38:03 -0700
  • 351065e494 Create .travis.yml Phillip 2013-09-10 15:31:27 -0700
  • 740fbd4273 * Working on Wii Port Antidote 2013-09-08 20:36:54 -0700
  • baf16a6fbd * Added SkywardSword classes * Added missing readUBytes function in zelda::io::Stream Antidote 2013-07-27 18:42:11 -0700
  • 162d2753dc * Squashed a bug in ZQuestFile * Moved yaz0Decode to zelda::compression * Added yaz0Encode (NOT TESTED) Antidote 2013-07-26 23:39:03 -0700
  • b7b4df52f3 * Fixed compression code, old code was unreliable and failed at random (don't use zlib's compress function) * More refactory work, ready for merge Antidote 2013-07-21 20:06:54 -0700
  • d06c96d3aa * Standardized Exception messages * Added zelda::error namespace * Moved all Exceptions to zelda::error * Moved all Read/Write classes to zelda::io * Added "base" to all classes that inherit from BinaryReader/Writers * Changed all references to BinaryReader/Writer functions to base for readability. Antidote 2013-07-21 00:49:07 -0700
  • 0fc335ef14 >.> Antidote 2013-07-20 21:19:01 -0700
  • 9e4416390a Sometimes I hate my life >.> Antidote 2013-07-20 21:17:29 -0700
  • 89151ed3c8 * Fix building Antidote 2013-07-20 21:14:33 -0700
  • e86d64e7bb * Fix botched commit (forgot -a) Antidote 2013-07-20 20:57:20 -0700
  • 8f550d3a5e * wtf? Antidote 2013-07-20 20:54:35 -0700
  • 8234d33f0d * Fix botched push Antidote 2013-07-20 20:51:26 -0700
  • cb44123d15 * Added ZQuest* Classes for exporting Savedata * Removed ALTTPStructs.cpp * Added Compression namespace * Restructured library Antidote 2013-07-20 20:48:30 -0700
  • b8e1872ba0 * Forgot src/WiiImage.cpp Antidote 2013-03-21 13:33:40 -0700
  • 49ddbbed16 * Moved WiiImage class to it's own header and source. * Modified ALTTPFileWriter::calculateChecksum to better match Zelda 3's routine * Started documentation for ALTTP Files Antidote 2013-03-21 13:20:29 -0700
  • e4cec5788b * Added ALTTP to libzelda * Added License header Antidote 2013-02-16 10:28:30 -0800
  • 2a5f4add1c * Get libzelda compiling Antidote 2013-02-15 20:30:51 -0800
  • 24f6a1715a * Merge libwiisave with libzelda Antidote 2013-02-15 20:22:16 -0800
  • 1e2065b352 * Fix bug in BinaryReader where it wasn't correctly reading in all the data Antidote 2013-01-29 13:46:05 -0800
  • 8adb9c0e98 * Added libzelda.pro for new build system Antidote 2013-01-28 21:09:25 -0800
  • 5392d21653 * Fix AccessMode check Antidote 2013-01-27 18:54:30 -0800
  • 7898fb6ef0 * Fix isOpenWriting (implentation was erroneously named) Antidote 2013-01-27 17:39:52 -0800
  • a0e341f5cf * Forgot to implement isOpenForRead/Writing in TextStream * Changed isOpenForReading/Writing to const int Stream Antidote 2013-01-27 12:28:59 -0800
  • 6c5e489f71 * Forgot writeLineAt in TextStream Antidote 2013-01-27 12:25:01 -0800
  • 2e53be3baa * Finished adding features to TextStream * Finished Documentation of TextStream Antidote 2013-01-27 12:13:09 -0800
  • f644c7d1a3 * Changed how TextStream works; It's now less derpish and doesn't produce a corrupted buffer everytime you edit a line. Antidote 2013-01-27 08:49:48 -0800
  • 3c8b493014 * Added TextStream, needs documentation but it's functional Antidote 2013-01-26 21:57:53 -0800
  • 29b1c842f2 * Completed documentation Antidote 2013-01-26 17:19:49 -0800
  • 506556e1ae * Nearly done with the documentation * Changed BinaryReader/Writer to read and write in 512 byte chunks by default Antidote 2013-01-26 16:13:19 -0800
  • ad0505a501 First Commit Antidote 2013-01-26 12:19:24 -0800