athena/src/athena/WiiSave.cpp

61 lines
1.2 KiB
C++

#include "athena/WiiSave.hpp"
#include "athena/WiiFile.hpp"
#include "athena/WiiBanner.hpp"
#include "athena/MemoryReader.hpp"
#include "athena/MemoryWriter.hpp"
#include "athena/Utility.hpp"
#include <cstdio>
#include <vector>
#include <cstring>
#include <sys/stat.h>
#include <iostream>
#include <iomanip>
namespace athena {
WiiSave::WiiSave()
: m_root(NULL)
, m_banner(NULL)
{}
WiiSave::~WiiSave() {
delete m_root;
delete m_banner;
m_banner = NULL;
}
void WiiSave::addFile(WiiFile* file) { m_root->addChild(file); }
void WiiSave::setRoot(WiiFile* root) {
if (root != m_root)
delete m_root;
m_root = root;
}
WiiFile* WiiSave::file(const std::string& filepath) {
if (filepath.empty())
return nullptr;
std::string cleanPath(filepath);
while (cleanPath.at(0) == '/')
cleanPath.erase(cleanPath.begin());
return m_root->child(cleanPath);
}
atUint32 WiiSave::fileCount() const { return m_root->fileCount(); }
WiiFile* WiiSave::root() { return m_root; }
void WiiSave::setBanner(WiiBanner* banner) { m_banner = banner; }
WiiBanner* WiiSave::banner() const { return m_banner; }
std::vector<WiiFile*> WiiSave::allFiles() const { return m_root->allChildren(); }
} // namespace athena