athena/include/BinaryReader.hpp

183 lines
5.6 KiB
C++

// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
#ifndef __BINARYREADER_HPP__
#define __BINARYREADER_HPP__
#include "Stream.hpp"
#include <string>
namespace zelda
{
namespace io
{
/*! \class BinaryReader
* \brief A Stream class for reading binary data
*
* A Class for reading binary data from a file or memory stream,
* all work is done using a memory buffer, and not read directly from the disk
* this allows for fast, flexible code as well as the ability to quickly modify data
* \sa Stream
*/
class BinaryReader : public Stream
{
public:
/*! \brief This constructor takes an existing buffer to read from.
*
* \param data The existing buffer
* \param length The length of the existing buffer
*/
BinaryReader(const Uint8* data, Uint64 length);
/*! \brief This constructor takes an existing Stream to read from.
*
* \param stream The stream to read data from
*/
BinaryReader(const Stream& stream);
/*! \brief This constructor creates an instance from a file on disk.
*
* \param filename The file to create the stream from
*/
BinaryReader(const std::string& filename);
/*! \brief Reads a Int16 and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return Int16 The value at the current address
* \throw IOException when address is out of range
*/
Int16 readInt16();
/*! \brief Reads a Uint16 and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return Uint16 The value at the current address
* \throw IOException when address is out of range
*/
Uint16 readUInt16();
/*! \brief Reads a Int32 and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return Int32 The value at the current address
* \throw IOException when address is out of range
*/
Int32 readInt32();
/*! \brief Reads a Uint32 and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return Uint32 The value at the current address
* \throw IOException when address is out of range
*/
Uint32 readUInt32();
/*! \brief Reads a Int64 and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return Int64 The value at the current address
* \throw IOException when address is out of range
*/
Int64 readInt64();
/*! \brief Reads a Uint64 and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return Uint64 The value at the current address
* \throw IOException when address is out of range
*/
Uint64 readUInt64();
/*! \brief Reads a float and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return float The value at the current address
* \throw IOException when address is out of range
*/
float readFloat();
/*! \brief Reads a double and swaps to proper endianness depending on platform
* and Stream settings, and advances the current position
*
* \sa Endian
*
* \return double The value at the current address
* \throw IOException when address is out of range
*/
double readDouble();
/*! \brief Reads a bool and advances the current position
*
* \return bool The value at the current address
* \throw IOException when address is out of range
*/
bool readBool();
/*! \brief Reads a Unicode string and advances the position in the file
*
* \return std::string The value at the current address
* \throw IOException when address is out of range
*/
std::string readUnicode();
/*! \brief Reads a string and advances the position in the file
*
* \return std::string The value at the current address
* \throw IOException when address is out of range
*/
std::string readString();
protected:
/*! \brief Overload of isOpenForWriting in Stream
*
* \return false
*/
bool isOpenForWriting();
/*! \brief Overload of writeByte in Stream
*
* \throw IOException
*/
void writeByte(Int8 byte);
/*! \brief Overload of writeBytes in Stream
*
* \throw IOException
*/
void writeBytes(Int8*, Int64);
std::string m_filepath; //!< Path to the target file
};
}
}
#ifndef BINARYREADER_BASE
#define BINARYREADER_BASE \
private: \
typedef zelda::io::BinaryReader base;
#endif // BINARYREADER_BASE
#endif // __BINARYREADER_HPP__