mirror of https://github.com/libAthena/athena.git
79 lines
1.1 KiB
C++
79 lines
1.1 KiB
C++
#ifndef WIIIMAGE_HPP
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#define WIIIMAGE_HPP
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#include <memory>
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#include "Athena/Types.hpp"
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namespace Athena
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{
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/*!
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* \brief The WiiImage class
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*/
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class WiiImage
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{
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public:
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/*!
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* \brief WiiImage
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*/
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WiiImage();
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/*!
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* \brief WiiImage
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* \param width
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* \param height
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* \param data
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*/
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WiiImage(atUint32 width, atUint32 height, std::unique_ptr<atUint8[]>&& data);
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/*!
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* \brief setWidth
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* \param width
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*/
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void setWidth(const atUint32 width);
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/*!
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* \brief width
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* \return
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*/
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atUint32 width() const;
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/*!
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* \brief setHeight
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* \param height
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*/
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void setHeight(const atUint32 height);
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/*!
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* \brief height
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* \return
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*/
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atUint32 height() const;
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/*!
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* \brief setData
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* \param data
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*/
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void setData(const atUint8* data);
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/*!
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* \brief data
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* \return
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*/
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atUint8* data();
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/*!
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* \brief toRGBA
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* \return
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*/
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atUint8* toRGBA();
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private:
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atUint32 m_width;
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atUint32 m_height;
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std::unique_ptr<atUint8[]> m_data;
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};
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} // zelda
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#endif // WIIIMAGE_HPP
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