General-purpose streaming I/O framework
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Antidote 49ddbbed16 * Moved WiiImage class to it's own header and source.
* Modified ALTTPFileWriter::calculateChecksum to better match Zelda 3's
routine
* Started documentation for ALTTP Files
2013-03-21 13:20:29 -07:00
include * Moved WiiImage class to it's own header and source. 2013-03-21 13:20:29 -07:00
src * Added ALTTP to libzelda 2013-02-16 10:28:30 -08:00
README First Commit 2013-01-26 12:19:24 -08:00
libzelda.cbp * Changed how TextStream works; It's now less derpish and doesn't 2013-01-27 08:49:48 -08:00
libzelda.conf * Fix bug in BinaryReader where it wasn't correctly reading in all the data 2013-01-29 13:46:05 -08:00
libzelda.layout * Merge libwiisave with libzelda 2013-02-15 20:22:16 -08:00
libzelda.png First Commit 2013-01-26 12:19:24 -08:00
libzelda.pro * Added ALTTP to libzelda 2013-02-16 10:28:30 -08:00
libzelda.vcproj First Commit 2013-01-26 12:19:24 -08:00
license.txt * Added TextStream, needs documentation but it's functional 2013-01-26 21:57:53 -08:00

README

libZelda provides several basic classes that can be used to read from 
and write to files, and memory, classes such as Stream, BinaryReader, 
BinaryWriter, and the currently work in progress TextStream.