PrimeWorldEditor/templates/MP1R/Structs/AnimSetMP1.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="PrimeRemastered">
<PropertyArchetype Type="Struct">
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<Name>AnimSetMP1</Name>
<SubProperties>
<Element Type="Asset" ID="0xa589d885" Name="id">
<CookPreference>OnlyIfModified</CookPreference>
</Element>
<Element Type="PooledString" ID="0xd6f0c0f0" Name="str1">
<CookPreference>OnlyIfModified</CookPreference>
</Element>
<Element Type="PooledString" ID="0x87c03a01" Name="str2">
<CookPreference>OnlyIfModified</CookPreference>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>