2016-01-02 17:24:40 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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<struct name="ProjectileMotionData" type="multi">
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<properties>
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<enum ID="0x948AF571">
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<default>0xBBC76ABE</default>
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<enumerators>
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<enumerator ID="0x185E7B28" name="Unknown 1"/>
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<enumerator ID="0x3532ED29" name="Unknown 2"/>
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<enumerator ID="0xA0E62718" name="Unknown 3"/>
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<enumerator ID="0xABC7D19C" name="Unknown 4"/>
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<enumerator ID="0xBBC76ABE" name="Unknown 5"/>
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<enumerator ID="0xEA957C87" name="Unknown 6"/>
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<enumerator ID="0xEF6C43B0" name="Unknown 7"/>
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</enumerators>
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</enum>
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<struct ID="0xD15DF9A6" type="multi">
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<properties>
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<enum ID="0x1F7EF449">
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<default>0xA85208A3</default>
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<enumerators>
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<enumerator ID="0xA85208A3" name="Unknown 1"/>
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<enumerator ID="0xDF553835" name="Unknown 2"/>
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<enumerator ID="0x465C698F" name="Unknown 3"/>
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<enumerator ID="0x2252B738" name="Unknown 4"/>
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<enumerator ID="0x555587AE" name="Unknown 5"/>
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<enumerator ID="0xCC5CD614" name="Unknown 6"/>
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<enumerator ID="0x784F0C5C" name="Unknown 7"/>
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<enumerator ID="0x00AEE69D" name="Unknown 8"/>
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</enumerators>
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</enum>
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<property ID="0xC0025200" type="vector3f">
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<default>1.0, 0.0, 0.0</default>
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</property>
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<property ID="0x81473093" type="float">
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<default>10.0</default>
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</property>
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<property ID="0x2F2AE3E5" type="float">
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<default>1.0</default>
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</property>
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</properties>
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</struct>
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<struct ID="0xA3A58C06" type="multi">
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<properties>
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<enum ID="0x38F20661">
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<default>0x4278CA52</default>
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<enumerators>
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<enumerator ID="0x32C10E45" name="Unknown 1"/>
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<enumerator ID="0x4278CA52" name="Unknown 2"/>
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<enumerator ID="0x01DF5474" name="Unknown 3"/>
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</enumerators>
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</enum>
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<property ID="0xEF531185" type="float">
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<default>0.0</default>
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</property>
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<enum ID="0x0E6E350F">
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<default>0xC4585AA5</default>
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<enumerators>
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<enumerator ID="0x094C82D3" name="Unknown 1"/>
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<enumerator ID="0x50525991" name="Unknown 2"/>
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<enumerator ID="0xC4585AA5" name="Unknown 3"/>
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</enumerators>
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</enum>
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<property ID="0x2F2AE3E5" type="float">
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<default>1.0</default>
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</property>
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<property ID="0x2150AA96" type="float">
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<default>10.0</default>
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</property>
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<property ID="0xFBD9FB93" type="float">
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<default>3.0</default>
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</property>
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<property ID="0x0364F0B8" type="bool">
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<default>false</default>
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</property>
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</properties>
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</struct>
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<struct ID="0x59C61E48" type="multi">
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<properties>
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2016-02-15 09:06:44 +00:00
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<property ID="0x97F6EA79" type="MayaSpline"/>
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<property ID="0x4A6033FC" type="MayaSpline"/>
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<property ID="0xF7AA5F32" type="MayaSpline"/>
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2016-01-02 17:24:40 +00:00
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</properties>
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</struct>
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<struct ID="0x8698751F" type="multi">
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<properties>
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<enum ID="0x68230B65">
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<default>0x43EF7897</default>
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<enumerators>
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<enumerator ID="0x26C9FC0E" name="Unknown 1"/>
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<enumerator ID="0x43EF7897" name="Unknown 2"/>
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<enumerator ID="0x7E02CD04" name="Unknown 3"/>
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</enumerators>
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</enum>
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<property ID="0xEF531185" type="float">
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<default>0.0</default>
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</property>
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<property ID="0x7A0D286C" type="float">
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<default>3.0</default>
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</property>
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2016-02-15 09:06:44 +00:00
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<property ID="0xF122CD97" type="MayaSpline"/>
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<property ID="0x2927E544" type="MayaSpline"/>
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2016-01-02 17:24:40 +00:00
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<property ID="0x0364F0B8" type="bool">
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<default>false</default>
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</property>
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</properties>
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</struct>
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<struct ID="0xFE9257CE" type="multi">
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<properties>
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<struct ID="0x20091B54" template="Structs/SplineType.xml"/>
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2016-02-15 09:06:44 +00:00
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<property ID="0x13EB5A7D" type="MayaSpline"/>
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2016-01-02 17:24:40 +00:00
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</properties>
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</struct>
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<struct ID="0x608E1757" type="multi">
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<properties>
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<enum ID="0x7C71CBAD">
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<default>0x6500CF77</default>
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<enumerators>
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<enumerator ID="0x48858134" name="Unknown 1"/>
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<enumerator ID="0x6500CF77" name="Unknown 2"/>
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</enumerators>
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</enum>
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<property ID="0xE34DC703" type="float">
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<default>90.0</default>
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</property>
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2016-02-15 09:06:44 +00:00
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<property ID="0x13EB5A7D" type="MayaSpline"/>
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2016-01-02 17:24:40 +00:00
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</properties>
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</struct>
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</properties>
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</struct>
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