PrimeWorldEditor/templates/mp3/Script/BlinkWolf.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>BlinkWolf</name>
<modules>
<module>RSO_BlinkWolf.rso</module>
</modules>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0x90688474" type="multi">
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<properties>
<property ID="0x2B3109A6" type="bool">
<default>false</default>
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<default>false</default>
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<property ID="0xB6055F35" type="long">
<default>5</default>
</property>
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<struct ID="0x6DAC116A" template="Structs/LaunchProjectileData.xml">
<properties>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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</property>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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</property>
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<cook_pref>never</cook_pref>
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</property>
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</struct>
<struct ID="0x76B1B8E0" template="Structs/LaunchProjectileData.xml">
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<property ID="0x053AE4A7">
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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<struct ID="0xB3774750" template="Structs/PatternedAI.xml">
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<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
</properties>
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<states/>
<messages/>
<editor>
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</editor>
</ScriptTemplate>