PrimeWorldEditor/templates/mp3/Structs/DamageInfo.xml

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<?xml version="1.0" encoding="UTF-8"?>
<struct name="DamageInfo" type="multi">
<properties>
<enum ID="0x445E00C8">
<default>0xBC709037</default>
<enumerators>
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<enumerator ID="0x8FB41846" name="Power"/>
<enumerator ID="0x42A6A2BC" name="Plasma"/>
<enumerator ID="0x7F366C5A" name="Nova"/>
<enumerator ID="0x1A7E40E0" name="Phazon"/>
<enumerator ID="0x010EB21C" name="Missile"/>
<enumerator ID="0x9B37D58B" name="Screw Attack"/>
<enumerator ID="0xBC709037" name="AI"/>
<enumerator ID="0xCD26D8F0" name="Friendly"/>
<enumerator ID="0x4A2039D3" name="UnknownSource"/>
<enumerator ID="0xF8009F03" name="Electric"/>
<enumerator ID="0xE7194EEA" name="Poison Water"/>
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</enumerators>
</enum>
<property ID="0xF2D02613" type="float">
<default>0.0</default>
</property>
<property ID="0xEE1BE914" type="float">
<default>0.0</default>
</property>
<property ID="0x555FF80A" type="float">
<default>0.0</default>
</property>
<property ID="0x7A3FE00D" type="long">
<default>0</default>
</property>
<property ID="0xEFE9E465" type="bool">
<default>true</default>
</property>
</properties>
</struct>