PrimeWorldEditor/UI/WAnimParamsEditor.h

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#ifndef WANIMPARAMSEDITOR_H
#define WANIMPARAMSEDITOR_H
#include <QWidget>
#include <QComboBox>
#include <QGroupBox>
#include <QSpinBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QVector>
#include "WIntegralSpinBox.h"
#include "WResourceSelector.h"
#include <Resource/CAnimationParameters.h>
class WAnimParamsEditor : public QWidget
{
Q_OBJECT
CAnimationParameters mParams;
QGroupBox *mpGroupBox;
QVBoxLayout *mpGroupLayout;
QHBoxLayout *mpValueLayouts[5];
QLabel *mpLabels[5];
WResourceSelector *mpSelector;
QComboBox *mpCharComboBox;
WIntegralSpinBox *mpSpinBoxes[4];
QVector<QObject*> mLayoutWidgets;
public:
WAnimParamsEditor(QWidget *pParent = 0);
WAnimParamsEditor(const CAnimationParameters& params, QWidget *pParent = 0);
~WAnimParamsEditor();
void SetTitle(const QString& title);
void SetParameters(const CAnimationParameters& params);
signals:
void ParametersChanged(const CAnimationParameters& params);
private slots:
void OnResourceChanged(QString path);
void OnCharacterChanged(int index);
void OnUnknownChanged();
private:
void SetupUI();
};
#endif // WANIMPARAMSEDITOR_H