PrimeWorldEditor/templates/dkcr/Script/ActorTransform.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>ActorTransform</name>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xC6CE7689" type="long">
<default>20</default>
<should_cook>always</should_cook>
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</property>
<property ID="0x8B51E23F" type="float">
<default>10.0</default>
</property>
<property ID="0xA5753D52" type="float">
<default>0.0</default>
</property>
<struct ID="0xEFE4EA57" template="Structs/RotationSplines.xml"/>
<struct ID="0x2F7EC0A2" template="Structs/ScaleSplines.xml"/>
<struct ID="0x692267EA" template="Structs/TranslationSplines.xml"/>
<property ID="0x51B8AACA" type="MayaSpline"/>
</properties>
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<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>