PrimeWorldEditor/templates/dkcr/Script
parax0 6e9f2e9037 Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
..
AIHint.xml Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly 2016-02-07 23:48:43 -07:00
AIKeyframe.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
AIWaypoint.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
AVIS.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Acoustics.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Actor.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ActorKeyframe.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
ActorMultiKeyFrame.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ActorTransform.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
AnimGridModifier.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
AreaAttributes.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
AreaDamage.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
AreaNode.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
AreaPath.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
AssignedAudioStream.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
AudioOccluder.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
BarrelBalloon.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
BarrelCannon.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
BeatUpHandler.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
BirdBoss.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
BloomEffect.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
BloomVolume.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
Bonus.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
BouncyTire.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
CSTI.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
Cable.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
CameraBlurKeyframe.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
CameraFilterKeyframe.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
CameraHint.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
CameraManager.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
CameraModifier.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
CameraShaker.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
Checkpoint.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
CinematicCamera.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ClingPathControl.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
ColorModulate.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ConditionalRelay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ControllerAction.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Counter.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Credits.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageArea.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageEffect.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageableTrigger.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageableTriggerOrientated.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Debris.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
DepthOfFieldTuner.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
DistanceFog.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DynamicLight.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
EOLDisplay.xml Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
Effect.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
EnvFxDensityController.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
FactorySwitch.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
FalsePerspective.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
FogOverlay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
FogVolume.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ForestBoss.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GPTR.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
GameManager.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
GameOver.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
GeneratedObjectDeleter.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Generator.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
GenericCreature.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
GenericCreatureGroup.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
GroundPoundDetector.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GuiCharacter.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
GuiMenu.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GuiSlider.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
GuiWidget.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
HUD.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
HUDProxy.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
IslandArea.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
IslandHUD.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
JungleBoss1.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Kong.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
KongProxy.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
LODController.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
LevelDarkener.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
LightVolume.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MEAT.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MemoryRelay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MineCart.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
Mole.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MoleCart.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MoleTrainManager.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MotionPlatform.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MultiModelActor.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
MultiplayerSyncRelay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MusicMaster.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MusicTrack.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
OceanBridge.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
OceanWave.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
OptionalAreaAsset.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
PathControl.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
Peanut.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
Pickup.xml Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
PickupRelay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PilotChicken.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
PirateCrab.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
PirateCrabManager.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Platform.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PlayerActor.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
PlayerHint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PlayerRespawn.xml Renaming some DKCR templates 2016-01-05 01:41:48 -07:00
PlayerToken.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
PoiObject.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PositionRelay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Projectile.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
RSCL.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
RadialDamage.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Rambi.xml Renaming some DKCR templates 2016-01-05 01:41:48 -07:00
RambiCrate.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
RandomRelay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ReactiveObject.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Relay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
RespawnBalloon.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Retronome.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ReviewControl.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
RobotChicken.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
RobotChickenFlyer.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
RocketBarrel.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
RumbleEffect.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
ScriptLayerController.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SequenceTimer.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ShadowProjector.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
SkyboxModInca.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
Sound.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SoundModifier.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SoundModifierData.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SpawnPoint.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
SpecialFunction.xml Moved Log to Common and made some changes to log formatting 2016-02-15 05:28:20 -07:00
Spinner.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SplineModifierVolume.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SplinePath.xml Fixed incorrect LayerSwitch/LayerID templates, made IPropertyTemplate::CookPreference() virtual and overrode it for certain types, fixed a CAnimationParameters bug 2016-02-24 04:01:03 -07:00
SplinePathNetwork.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SquawkPuzzleAlert.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
StreamedAudio.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
StreamedAudioModifier.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
StreamedMovie.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Subtitles.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
SurfaceControl.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SuspensionBridge.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
SwingRope.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
Switch.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TPND.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
TarPit.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TextPane.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TidalWave.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TimeAttackEOLDisplay.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TimeKeyframe.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Timer.xml Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
TippyPlatform.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TrainSequence.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TrainTrackManager.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TransitionScreen.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Trigger.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Tutorial.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
VerticalRocketBarrel.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
VolGroup.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
VolcanoBossBodyPart.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Waypoint.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
WorldAttributes.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
WorldLightFader.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00