2016-01-02 17:24:40 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2018-10-08 03:47:18 +00:00
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
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<PropertyArchetype Type="Struct">
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<Name>GenericCreatureStructC</Name>
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<SubProperties>
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<Element Type="String" ID="0x6C805F56"/>
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<Element Type="Asset" ID="0xD29AAAE6">
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<TypeFilter>
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<Element>RULE</Element>
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</TypeFilter>
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</Element>
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<Element Type="Bool" ID="0x4BABA4A6">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x6E92D661">
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<DefaultValue>1.0</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x68F484E7">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xE13DE823">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x99260F54">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x8FBDC112">
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<DefaultValue>false</DefaultValue>
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</Element>
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</SubProperties>
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</PropertyArchetype>
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</PropertyTemplate>
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