PrimeWorldEditor/templates/DKCR/Structs/GenericCreatureStructC.xml

33 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>GenericCreatureStructC</Name>
<SubProperties>
<Element Type="String" ID="0x6C805F56"/>
<Element Type="Asset" ID="0xD29AAAE6">
<TypeFilter>
<Element>RULE</Element>
</TypeFilter>
</Element>
<Element Type="Bool" ID="0x4BABA4A6">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x6E92D661">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x68F484E7">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xE13DE823">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x99260F54">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x8FBDC112">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>