Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes

This commit is contained in:
parax0
2017-01-11 06:29:30 -07:00
parent be40dfdf02
commit 08dee84367
13 changed files with 255 additions and 85 deletions

View File

@@ -160,6 +160,7 @@ CResource* CScriptTemplate::FindDisplayAsset(CPropertyStruct *pProperties, u32&
for (auto it = mAssets.begin(); it != mAssets.end(); it++)
{
if (it->AssetType == SEditorAsset::eCollision) continue;
CResource *pRes = nullptr;
// File