More changes to how we handle text encoding, fixing up the code so it compiles now

This commit is contained in:
Aruki
2018-12-23 21:44:31 -07:00
parent e92a9fc6b0
commit 0ae7b8686e
16 changed files with 163 additions and 139 deletions

View File

@@ -33,8 +33,7 @@ CExportGameDialog::CExportGameDialog(const QString& rkIsoPath, const QString& rk
mpUI->setupUi(this);
// Set up disc
TWideString StrPath = TO_TWIDESTRING(rkIsoPath);
mpDisc = nod::OpenDiscFromImage(*StrPath).release();
mpDisc = nod::OpenDiscFromImage(TO_WCHAR(rkIsoPath)).release();
if (ValidateGame())
{