Fixed a bug where model bounding boxes weren't being updated correctly in the model editor, so they would be improperly culled
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@ -149,6 +149,7 @@ void CModelEditorWindow::RefreshViewport()
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void CModelEditorWindow::SetActiveModel(CModel *pModel)
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{
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mpCurrentModelNode->SetModel(pModel);
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mpCurrentModelNode->MarkTransformChanged();
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mpCurrentModel = pModel;
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mModelToken = CToken(pModel);
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