Modding tools and editor suite for the Metroid Prime series
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parax0 0df6ca100b Fixed a bug where model bounding boxes weren't being updated correctly in the model editor, so they would be improperly culled 2015-10-09 21:36:16 -06:00
Common Added support for loading DCLN files and displaying them in the World Editor 2015-09-26 16:55:14 -06:00
Core Implemented frustum culling 2015-09-27 16:02:53 -06:00
EditorAssets Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
OpenGL Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks 2015-08-23 21:03:36 -04:00
Resource Implemented frustum culling 2015-09-27 16:02:53 -06:00
Scene Implemented frustum culling 2015-09-27 16:02:53 -06:00
UI Fixed a bug where model bounding boxes weren't being updated correctly in the model editor, so they would be improperly culled 2015-10-09 21:36:16 -06:00
.gitignore Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
Icons.qrc Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro Implemented frustum culling 2015-09-27 16:02:53 -06:00